﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Oya.Entities
{
    /*Plus de point quand gagne, monstre plus fort.*/
   public enum NiveauDifficulteCombat
    {
        Novice,
        Debutant,
        Veterant,
        Expert,
        Maitre,
        Legende
    }
}
